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The Rogue Prince Of Persia’s Second Act Brings Big Changes To The Game


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The Rogue Prince Of Persia’s Second Act Brings Big Changes To The Game

The Rogue Prince Of Persia’s Second Act Brings Big Changes To The Game

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When The Rogue Prince of Persia launched in May, Ubisoft and developer Evil Empire were very clear that the game was still in early development and subject to change. But a new update is adding more than just some minor adjustments. Evil Empire has dropped a teaser trailer for The Rogue Prince of Persia – The Second Act, which gives the game some massive upgrades.

As laid out on the game’s Steam notes, the most obvious change is the revamped art direction on the prince himself, and there is also greater detail in the backgrounds. The colors are richer and more vibrant, and purple has been eliminated from the prince’s character model. The original release covered the first act of the game, which has now been polished and revamped alongside the game’s second act.

Evil Empire is also teasing additional biomes, new enemies, more bosses, the option for multiple save slots, and more changes that will be detailed upon the update’s release. Additionally, localization for German, Japanese, Korean, Polish, Portuguese, Russian, and Spanish will be available.

As laid out in the game’s first act, The Rogue Prince of Persia takes place in the city of Ctesiphon, and it casts the player as a new prince who foolishly provoked the Hun army. In response, the Hun chief, Nogai, has sent his possessed soldiers into Ctesiphon to destroy it. Now, the prince has to defend his city and use a mystical artifact to time travel and prevent himself from being permanently killed by his enemies.

The Rogue Prince of Persia – The Second Act will hit Steam on November 21. Development of the final version of the game will continue into 2025. However, the team behind the critically acclaimed Prince of Persia: The Lost Crown, was disbanded by Ubisoft and shifted to “other projects” within the company.



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